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Dead Space Remake - Lighting - Course Correction - Centrifuge

Work I have done as a Outsource Lead Lighting Artist on the Dead Space remake.
I was involved in Pre-Production, Production planning, Documentation, Lighting, Color Grading and HDR mastering.

I also lead a team of artists at Liquid Development and Motive to light the levels for the game.

Special thanks:
- Art Direction by Roy Tuazon & Mike Yazijian
- Props team @Mindwalk led by Joseph Botardo
- Lighting team led by Michael Yeomans
- VFX team led by Gregory Hird-Rutter
- Concepts by Nicolas Ferrand, Martin Sabran & Room8
- Tech Art team led by Moana Wisniewski
- Artists team @Liquid led by Amy Chen and Tony Clark

Of course, none of this would have existed without the passion of the original Dead Space team which this work is inspired and based upon.